❘ Published: 2023-03-03T00:37:37
❘ Updated: 2023-03-03T00:37:46
Destiny 2: Lightfall’s new Strand super for Hunter is apparently bugged, causing the ability to do insane amounts of damage, completely unbalancing the game.
Lightfall has hit live servers in Destiny 2, with the major expansion bringing through several changes and updates, as well as a host of new content to experience. Alongside a new campaign and location, Lightfall also brought Strand, the newest dark subclass.
Strand is about manipulating the invisible forces of the universe, creating strings and tangles from the weaving to produce weapons. The subclass also creates the first grapple system we’ve had in Destiny 2, replacing a grenade with a grapple that can be used anywhere.
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Strand also has new supers for each of the three classes. The Titans were given Strand arm blades so they could run from target to target, quickly executing and decimating everything in their path. Warlocks gained the ability to launch Strand needles at targets, and also have a stronger command over the new Strand companion, Threadling.
However, Hunters have apparently received the strongest of any super we’ve ever seen in Destiny 2. Hunters got the Silkstrike super, which equips them with a rope blade that can be thrown forward for devastating damage. The reason this super is ridiculously strong at this point is apparently due to a bug, which allows it to do a lot more damage than it should.
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Strand Hunter Super Silkstrike bug causes insane damage output
Silkstrike currently allows Hunters to solo dungeon bosses in just one super, making it literally the best super in the early part of Lightfall. According to a video released by YouTuber Cheese Forever, Silkstrike currently deals twice the damage that it’s intended to do, although it doesn’t appear with correct damage numbers.
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Destiny 2 Streamer Gladd also noted the ridiculous damage output Silkstrike was capable of. Gladd was able to one-shot the Pit of Heresy boss Zulmak with 3 Silkstrike Hunters, despite the boss appearing to be at more than half health when the last hit landed.
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This is definitely a cause for concern for Bungie, with the next raid open in just a week, Bungie will have to look to either fix or disable the Hunter’s Strand super in the next few days. Alongside this, Bungie has recently released the rest of the Strand fragments to players, which means there could be many more Strand bugs coming soon.